COMMANDER · DECK
And In The Darkness Bind Them (agh burzum-ishi krimpatul)
Bracket 4 · Optimized@Damnaged666 · 2024-10-16
SINGLETON: 1 CARD
DECK $
$3,007.39
MYTHIC
30
RARE
50
UNCOMMON
14
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
12 cardsInstant
11 cardsLand
31 cardsSIDEBOARD2 CARDS
Creature
2 cardsMONEY CARDS·83 CARDS·$2,400.61
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Creature
12 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
11 cardsInstant
11 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- 3 extra-turn cards — chaining turns is Bracket 4
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 2
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic28
Basic8
Island8
Swamp8
Mountain7
Gate1
Creature19
Wraith11
Knight9
Avatar2
Noble2
Orc2
Wizard2
Archer1
Beast1
Cat1
Horror1
Human1
Phyrexian1
Praetor1
Soldier1
Warrior1
Zombie1
Party3
Artifact15
Equipment3
Sorcery12
Instant11
Enchantment7
Saga2
Legends22
Historic34
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game