COMMANDER · DECK
EDH Sauron Lord of Combos
Bracket 4 · Optimized@Lobod · 2025-02-01
ILLEGAL: 1 CARD
DECK $
$1,960.40
MYTHIC
15
RARE
59
UNCOMMON
19
COMMON
13
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
9 cardsInstant
23 cardsLand
33 cardsMAYBE6 CARDS
Creature
3 cardsInstant
1 cardLand
2 cardsMONEY CARDS·93 CARDS·$1,565.35
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Creature
21 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
8 cardsInstant
22 cardsLand
29 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 14 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Molten Duplication: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 14 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
17 banned cards, 1 card not in the pool
BANNED · 17
NOT IN THE POOL · 1
CEDH
Not legal
- 14 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
6 banned cards, 23 cards not in the pool
BANNED · 6
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land33
Nonbasic31
Basic2
Island4
Mountain4
Swamp3
Instant24
Trap1
Creature19
Wizard4
Human3
Rogue3
Vampire3
Faerie2
Zombie2
Ape1
Archer1
Avatar1
Cleric1
Goblin1
God1
Horror1
Illusion1
Knight1
Merfolk1
Monkey1
Noble1
Orc1
Otter1
Pirate1
Rebel1
Shaman1
Shapeshifter1
Spirit1
Outlaws4
Party8
Artifact12
God1
Sorcery10
Enchantment5
Aura1
Legends8
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite draw triggers for all playersInfinite self-millNear-infinite millNear-infinite self-discard triggersNear-infinite storm count
Infinite self-millNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite death triggersInfinite creature ETBInfinite lifegain triggersInfinite lifelossInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifelossInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Near-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm countNear-infinite surveilNear-infinite draw triggers
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