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COMMANDER · DECK

Sauron - Midrange/ Draw Value

Bracket 4 · Optimized
@uliblade · 2026-03-19
Sauron, the Dark Lord
DECK $
$1,123.53
MYTHIC
14
RARE
51
UNCOMMON
21
COMMON
14
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

11 cards

Enchantment

9 cards

Artifact

17 cards

Sorcery

12 cards

Instant

17 cards

Land

32 cards
MONEY CARDS·80 CARDS·$892.86
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

10 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

11 cards

Instant

13 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
10111282143442566+
COLOR
U: 30 pipsB: 28 pipsR: 7 pipsC: 109 pips
TYPES
Land33
Nonbasic30
Basic3
Swamp6
Island5
Mountain5
Gate1
Saga1
Urza's1
Weird1
Artifact19
Equipment2
Bird1
Horror1
Infinity1
Phyrexian1
Stone1
Instant17
Creature13
Goblin2
Horror2
Phyrexian2
Wizard2
Archer1
Avatar1
Bird1
Demon1
Dragon1
Frog1
God1
Human1
Orc1
Praetor1
Saga1
Shaman1
Sorcerer1
Weird1
Party2
Sorcery12
Enchantment10
Aura2
Saga2
Goblin1
Shaman1
Urza's1
Planeswalker1
Dack1
Legends12
Historic30
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Group
Color
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