MetaMox
COMMANDER · DECK

Ñauron Ñontrol

Bracket 3 · Upgraded
@TheHitt · 2026-04-24
Sauron, the Dark Lord
DECK $
$500.84
MYTHIC
8
RARE
29
UNCOMMON
29
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

15 cards

Instant

9 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10611622331145536+
COLOR
U: 23 pipsB: 46 pipsR: 8 pipsC: 117 pips
TYPES
Land34
Nonbasic14
Basic20
Swamp8
Island7
Mountain7
Creature23
Wizard7
Avatar5
Horror4
Human3
Orc3
Phyrexian3
Soldier3
Advisor2
Praetor2
Zombie2
Elder1
Incarnation1
Knight1
Kraken1
Merfolk1
Nightmare1
Rogue1
Spirit1
Vedalken1
Wraith1
Outlaws1
Party8
Sorcery16
Artifact12
Horror1
Phyrexian1
Instant10
Enchantment8
Aura1
Saga1
Legends14
Historic26
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Group
Color
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