COMMANDER · DECK
sauron 2
Bracket 4 · Optimized@CannonBallBilly · 2026-04-15
DECK $
$479.05
MYTHIC
9
RARE
40
UNCOMMON
17
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
14 cardsInstant
7 cardsLand
22 cardsMONEY CARDS·32 CARDS·$364.40
Sign in to save your threshold.
Creature
11 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsInstant
2 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Mountain8
Swamp8
Island6
Gate1
Creature24
Human5
Avatar4
Orc4
Soldier4
Goblin2
Horror2
Noble2
Phyrexian2
Pirate2
Praetor2
Wizard2
Wraith2
Advisor1
Archer1
Barbarian1
Beast1
Demon1
Dragon1
Drake1
Golem1
Kraken1
Rogue1
Shaman1
Spider1
Outlaws3
Party3
Sorcery14
Artifact11
Equipment2
Golem1
Enchantment8
Saga2
Instant7
Legends20
Historic31
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Comments · 0
No comments yet.