MetaMox
COMMANDER · DECK

Sauron with current (Update)

Bracket 3 · Upgraded
@TheCookieJar · 2025-11-19
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$1,355.93
MYTHIC
11
RARE
71
UNCOMMON
40
COMMON
47
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

15 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

14 cards

Instant

7 cards

Land

19 cards
MAYBE69 CARDS

Creature

16 cards

Enchantment

10 cards

Artifact

6 cards

Sorcery

16 cards

Instant

9 cards

Land

12 cards
MONEY CARDS·88 CARDS·$1,062.60
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Creature

21 cards

Enchantment

15 cards

Artifact

14 cards

Sorcery

18 cards

Instant

5 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
0071222203743546+
COLOR
U: 17 pipsB: 40 pipsR: 7 pipsC: 118 pips
TYPES
Land36
Nonbasic16
Basic20
Swamp12
Island8
Mountain6
Gate1
Creature24
Knight10
Wraith9
Avatar3
Human3
Horror2
Wizard2
Advisor1
Archer1
Bird1
Demon1
Dragon1
Faerie1
Incarnation1
Minion1
Orc1
Phyrexian1
Rogue1
Saga1
Squid1
Wurm1
Zombie1
Outlaws1
Party3
Sorcery14
Artifact13
Bird1
Equipment1
Enchantment8
Dragon1
Saga1
Instant7
Legends8
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite card drawNear-infinite creature tokens with hasteNear-infinite ETB
Near-infinite damageNear-infinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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