MetaMox
COMMANDER · DECK

Sauron Wheels

Bracket 4 · Optimized
@blue4n · 2026-04-09
Sauron, the Dark Lord
DECK $
$788.01
MYTHIC
7
RARE
28
UNCOMMON
19
COMMON
46
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

17 cards

Enchantment

14 cards

Artifact

7 cards

Sorcery

15 cards

Instant

7 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 1 card not in the pool
BANNED · 1
NOT IN THE POOL · 1
CURVE
0081172183547556+
COLOR
U: 21 pipsB: 44 pipsR: 13 pipsC: 108 pips
TYPES
Land39
Nonbasic12
Basic27
Island9
Mountain9
Swamp9
Desert3
Sphere1
Creature18
Horror4
Wizard3
Avatar2
Demon2
Halfling2
Human2
Knight2
Orc2
Phyrexian2
Wraith2
Archer1
Dragon1
Merfolk1
Noble1
Pirate1
Praetor1
Rogue1
Shapeshifter1
Soldier1
Squid1
Warlock1
Changeling1
Outlaws3
Party4
Sorcery15
Enchantment14
Saga3
Class1
Artifact8
Horror1
Phyrexian1
Instant7
Legends13
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Group
Color
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