MetaMox
COMMANDER · DECK

YOU AND ME COULD RULE THIS GRAVEYARD SPIDAHMAN

Bracket 4 · Optimized
@youngbasedgod · 2025-09-02
DECK $
$665.76
MYTHIC
19
RARE
46
UNCOMMON
20
COMMON
21
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

5 cards

Sorcery

14 cards

Instant

7 cards

Land

28 cards
NAMECOSTPRICE
MONEY CARDS·71 CARDS·$523.88
Sign in to save your threshold.

Planeswalker

1 card

Creature

31 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

5 cards

Sorcery

10 cards

Instant

4 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 0
None that set the bracket
CURVE
0011110211314455126+
COLOR
U: 28 pipsB: 38 pipsR: 17 pipsC: 136 pips
TYPES
Land36
Nonbasic25
Basic11
Mountain6
Swamp6
Island5
Creature31
Human11
Phyrexian5
Villain5
Praetor4
Noble3
Wizard3
Avatar2
Goblin2
Horror2
Pirate2
Rogue2
Scientist2
Zombie2
Advisor1
Bird1
Cleric1
Construct1
Dauthi1
Demon1
Frog1
Imp1
Mercenary1
Minion1
Minotaur1
Saga1
Shapeshifter1
Shark1
Slug1
Spellshaper1
Spirit1
Symbiote1
Warlock1
Weasel1
Wraith1
Outlaws6
Party6
Sorcery14
Instant9
Artifact7
Construct1
Phyrexian1
Shapeshifter1
Enchantment6
Aura2
Phyrexian1
Praetor1
Saga1
Planeswalker2
Narset1
Teferi1
Legends20
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite draw triggers for all playersInfinite self-millNear-infinite millNear-infinite self-discard triggersNear-infinite storm count
Near-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite draw triggers for all playersInfinite self-millNear-infinite millNear-infinite self-discard triggersNear-infinite storm count
Group
Color
View
Comments · 0
No comments yet.