MetaMox
COMMANDER · DECK

Goblins

Bracket 3 · Upgraded
@Schaeferp · 2025-12-31
DECK $
$334.04
MYTHIC
7
RARE
48
UNCOMMON
16
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

10 cards

Sorcery

10 cards

Instant

8 cards

Land

19 cards
SIDEBOARD2 CARDS

Creature

1 cards

Sorcery

1 cards
NAMECOSTPRICE
MONEY CARDS·44 CARDS·$251.53
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Planeswalker

1 cards

Creature

21 cards

Enchantment

2 cards

Artifact

5 cards

Sorcery

4 cards

Instant

3 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer: early arguably two-card combo, with no mana to spend
  • Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: early arguably two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
CURVE
0061192931349556+
COLOR
U: 27 pipsB: 25 pipsR: 18 pipsC: 126 pips
TYPES
Land38
Nonbasic18
Basic20
Swamp11
Island8
Mountain8
Goblin1
Weird1
Creature32
Wizard8
Human7
Goblin4
Phyrexian4
Villain4
Pirate3
Avatar2
Demon2
Incarnation2
Scientist2
Shapeshifter2
Snake2
Spirit2
Badger1
Detective1
Dinosaur1
Elder1
Faerie1
Frog1
Horror1
Imp1
Knight1
Masticore1
Merfolk1
Minotaur1
Otter1
Rogue1
Shark1
Siren1
Troll1
Weird1
Zombie1
Outlaws4
Party9
Artifact11
Vehicle2
Masticore1
Phyrexian1
Sorcery11
Instant8
Enchantment3
Planeswalker1
Teferi1
Legends17
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Group
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