MetaMox
COMMANDER · DECK

ben

Bracket 3 · Upgraded
@EugeneKrabs67 · 2024-05-13
Sauron, the Dark Lord
DECK $
$427.40
MYTHIC
3
RARE
40
UNCOMMON
17
COMMON
40
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

24 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

10 cards

Instant

11 cards

Land

21 cards
MONEY CARDS·46 CARDS·$321.57
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Creature

11 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

5 cards

Instant

8 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
  • Magmakin Artillerist + Curiosity: early arguably two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
10221162123644526+
COLOR
U: 26 pipsB: 19 pipsR: 15 pipsC: 86 pips
TYPES
Land36
Nonbasic18
Basic18
Island9
Mountain8
Swamp7
Creature25
Human3
Pirate3
Spirit3
Horror2
Rogue2
Shapeshifter2
Wizard2
Zombie2
Ape1
Avatar1
Berserker1
Bird1
Construct1
Demon1
Elemental1
Frog1
Goblin1
God1
Imp1
Merfolk1
Minotaur1
Noble1
Octopus1
Phyrexian1
Scout1
Shaman1
Siren1
Snake1
Vampire1
Villain1
Warrior1
Changeling2
Outlaws5
Party5
Artifact14
Bird1
Construct1
God1
Horror1
Phyrexian1
Instant11
Sorcery10
Enchantment8
Aura3
Legends7
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
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