COMMANDER · DECK
[B3.25] Sauron - The Wheel of Doom
Bracket 4 · Optimized@digibribri · 2025-12-28
DECK $
$3,238.02
MYTHIC
30
RARE
80
UNCOMMON
37
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
27 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
13 cardsInstant
5 cardsLand
32 cardsSIDEBOARD4 CARDS
Creature
2 cardsEnchantment
1 cardsArtifact
1 cardsMAYBE70 CARDS
Creature
12 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
7 cardsInstant
9 cardsLand
19 cardsMONEY CARDS·112 CARDS·$2,418.26
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Creature
25 cardsEnchantment
15 cardsArtifact
14 cardsSorcery
10 cardsInstant
8 cardsLand
40 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler: early two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer: early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler — Bracket 4, early two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic30
Basic7
Swamp8
Island7
Mountain7
Cave1
Goblin1
Planet1
Creature28
Human8
Wizard8
Zombie4
Phyrexian3
Avatar2
Demon2
Goblin2
Horror2
Minotaur2
Pirate2
Praetor2
Badger1
Cleric1
Construct1
Dinosaur1
Dragon1
Elemental1
Elf1
Incarnation1
Knight1
Minion1
Noble1
Rogue1
Saga1
Tiefling1
Vedalken1
Warrior1
Wraith1
Outlaws3
Party11
Artifact14
Cave1
Construct1
Horror1
Phyrexian1
Sorcery14
Enchantment9
Saga2
Aura1
Phyrexian1
Praetor1
Instant7
Legends18
Historic30
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging