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COMMANDER · DECK

Sauron

Bracket 4 · Optimized
@ImLordDarthVaper · 2026-01-06
Sauron, the Dark Lord
DECK $
$4,232.26
MYTHIC
12
RARE
72
UNCOMMON
11
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

18 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

14 cards

Instant

15 cards

Land

29 cards
MONEY CARDS·90 CARDS·$3,375.70
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Creature

18 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

13 cards

Instant

19 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 16 game changers — Bracket 3 allows 3
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
  • Notion Thief + Teferi's Puzzle Box: locks the table
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • and 1 more combo that bear on the bracket, listed below
CURVE
50121172173943536+
COLOR
U: 30 pipsB: 35 pipsR: 15 pipsC: 91 pips
TYPES
Land33
Nonbasic26
Basic7
Swamp6
Island5
Mountain5
Creature19
Human6
Horror3
Rogue3
Wizard3
Bird2
Phyrexian2
Advisor1
Archer1
Assassin1
Avatar1
Construct1
Dauthi1
Faerie1
Hag1
Hero1
Knight1
Kraken1
Mercenary1
Mutant1
Noble1
Orc1
Praetor1
Zombie1
Outlaws5
Party6
Instant15
Sorcery14
Artifact11
Bird1
Construct1
Phyrexian1
Enchantment10
Hag1
Planeswalker1
Narset1
Legends7
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
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