MetaMox
COMMANDER · DECK

Sauron Par

Bracket 4 · Optimized
@Olentzero1234 · 2026-03-29
101 CARDS (LIMIT 100)
DECK $
$844.40
MYTHIC
21
RARE
56
UNCOMMON
40
COMMON
76
COMMAND1 CARD

Creature

1 card
COMPANION1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

14 cards

Instant

13 cards

Land

17 cards
SIDEBOARD1 CARD

Creature

1 card
MAYBE91 CARDS

Planeswalker

1 card

Creature

29 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

5 cards

Sorcery

24 cards

Instant

13 cards

Land

14 cards
MONEY CARDS·47 CARDS·$636.92
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Creature

16 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

11 cards

Instant

5 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Doomsday Excruciator + One Ring to Rule Them All: early two-card combo, for four mana or less, pieces included
  • Kederekt Leviathan + Necromancy: early two-card combo, for four mana or less, pieces included
  • Kederekt Leviathan + Animate Dead: early two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00012720316405206+
COLOR
U: 21 pipsB: 44 pipsR: 24 pipsC: 165 pips
TYPES
Land36
Nonbasic14
Basic22
Swamp11
Island7
Mountain6
Creature26
Horror5
Avatar2
Beast2
Demon2
Dragon2
Elder2
Human2
Incarnation2
Knight2
Leviathan2
Mutant2
Spirit2
Angel1
Archon1
Construct1
Dinosaur1
Golem1
Halfling1
Hero1
Kraken1
Mercenary1
Noble1
Saga1
Thopter1
Troll1
Wraith1
Outlaws1
Sorcery14
Instant13
Artifact11
Construct1
Golem1
Thopter1
Enchantment5
Saga3
Aura1
Horror1
Legends10
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early two-card combo, for four mana or less, pieces includedReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or less, pieces includedReturn all nonland permanents to owner's hand each turnLock
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite millNear-infinite self-mill
Group
Color
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