COMMANDER · DECK
Sauron Par
Bracket 4 · Optimized@Olentzero1234 · 2026-03-29
101 CARDS (LIMIT 100)
DECK $
$844.40
MYTHIC
21
RARE
56
UNCOMMON
40
COMMON
76
COMMAND1 CARD
Creature
1 cardCOMPANION1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
14 cardsInstant
13 cardsLand
17 cardsSIDEBOARD1 CARD
Creature
1 cardMAYBE91 CARDS
Planeswalker
1 cardCreature
29 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
24 cardsInstant
13 cardsLand
14 cardsMONEY CARDS·47 CARDS·$636.92
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Creature
16 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
11 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Doomsday Excruciator + One Ring to Rule Them All: early two-card combo, for four mana or less, pieces included
- Kederekt Leviathan + Necromancy: early two-card combo, for four mana or less, pieces included
- Kederekt Leviathan + Animate Dead: early two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Doomsday Excruciator + One Ring to Rule Them All — Bracket 4, early two-card combo, for four mana or less, pieces included
- Kederekt Leviathan + Necromancy — Bracket 3, early two-card combo, for four mana or less, pieces included
- Kederekt Leviathan + Animate Dead — Bracket 3, early two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Swamp11
Island7
Mountain6
Creature26
Horror5
Avatar2
Beast2
Demon2
Dragon2
Elder2
Human2
Incarnation2
Knight2
Leviathan2
Mutant2
Spirit2
Angel1
Archon1
Construct1
Dinosaur1
Golem1
Halfling1
Hero1
Kraken1
Mercenary1
Noble1
Saga1
Thopter1
Troll1
Wraith1
Outlaws1
Sorcery14
Instant13
Artifact11
Construct1
Golem1
Thopter1
Enchantment5
Saga3
Aura1
Horror1
Legends10
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early two-card combo, for four mana or less, pieces includedReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or less, pieces includedReturn all nonland permanents to owner's hand each turnLock
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite millNear-infinite self-mill
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