COMMANDER · DECK
Too Many ways to win
Bracket 4 · Optimized@Dinoboy1783 · 2026-03-28
DECK $
$1,456.79
MYTHIC
16
RARE
48
UNCOMMON
17
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
12 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
14 cardsInstant
16 cardsLand
28 cardsMONEY CARDS·58 CARDS·$1,155.62
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Planeswalker
1 cardsCreature
8 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
10 cardsInstant
10 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Swamp9
Mountain8
Island7
Gate1
Instant16
Creature14
Wizard3
Avatar2
Dragon2
Human2
Orc2
Advisor1
Archer1
Dauthi1
Demon1
Elder1
Goblin1
Horror1
Merfolk1
Noble1
Pirate1
Rogue1
Saga1
Shaman1
Soldier1
Wraith1
Zombie1
Outlaws2
Party4
Sorcery14
Artifact12
Equipment3
Enchantment6
Saga2
Goblin1
Shaman1
Planeswalker1
Liliana1
Legends11
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game