COMMANDER · DECK
Nekusar the MadRazer
Bracket 4 · Optimized@OmegaHunter · 2025-01-09
DECK $
$2,225.88
MYTHIC
19
RARE
61
UNCOMMON
7
COMMON
13
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
17 cardsInstant
11 cardsLand
32 cardsMONEY CARDS·78 CARDS·$1,776.58
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Creature
17 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
15 cardsInstant
9 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
12 banned cards
BANNED · 12
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
3 banned cards, 29 cards not in the pool
BANNED · 3
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land39
Nonbasic30
Basic9
Island8
Mountain8
Swamp6
God1
Saga1
Urza's1
Creature18
Wizard5
Human4
Phyrexian3
God2
Horror2
Incarnation2
Archer1
Avatar1
Construct1
Dragon1
Elder1
Hero1
Mercenary1
Mutant1
Orc1
Praetor1
Spirit1
Tyranid1
Vedalken1
Zombie1
Outlaws1
Party5
Sorcery17
Artifact13
Construct1
Phyrexian1
Instant11
Enchantment5
Saga1
Urza's1
Legends11
Historic23
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
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