MetaMox
COMMANDER · DECK

Painful Draw

Bracket 3 · Upgraded
@Orangest_Rhino · 2026-03-18
Nekusar, the Mindrazer
DECK $
$10,838.74
MYTHIC
16
RARE
46
UNCOMMON
15
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

25 cards

Enchantment

13 cards

Artifact

12 cards

Sorcery

10 cards

Instant

4 cards

Land

20 cards
MONEY CARDS·69 CARDS·$8,664.01
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Planeswalker

1 card

Creature

23 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

8 cards

Instant

3 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
CURVE
001011321831249556+
COLOR
U: 15 pipsB: 56 pipsR: 23 pipsC: 123 pips
TYPES
Land32
Nonbasic17
Basic15
Mountain10
Swamp10
Island8
Creature26
Human4
Demon3
Spirit3
Assassin2
Horror2
Phyrexian2
Rat2
Shaman2
Warrior2
Wizard2
Zombie2
Archer1
Avatar1
Beholder1
Berserker1
Construct1
Dragon1
Dwarf1
Elder1
Faerie1
Goblin1
Hag1
Knight1
Monkey1
Nightmare1
Orc1
Pirate1
Praetor1
Rogue1
Outlaws4
Party5
Enchantment14
Shrine2
Aura1
Curse1
Hag1
Artifact13
Construct1
Equipment1
Infinity1
Phyrexian1
Stone1
Sorcery10
Lesson1
Instant4
Planeswalker3
Nixilis3
Legends22
Historic33
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Group
Color
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