COMMANDER · DECK
Sauron
Bracket 4 · Optimized@LunasRequiem · 2026-03-16
DECK $
$15,057.91
MYTHIC
19
RARE
69
UNCOMMON
23
COMMON
16
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
14 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
14 cardsInstant
19 cardsLand
33 cardsMAYBE27 CARDS
Creature
2 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
6 cardsInstant
5 cardsLand
6 cardsMONEY CARDS·108 CARDS·$12,041.98
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Planeswalker
3 cardsCreature
16 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
18 cardsInstant
20 cardsLand
33 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Ral, Storm Conduit + Chain of Smog: two-card combo, for six mana or less, pieces included
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Ral, Storm Conduit + Chain of Smog — Bracket 3, two-card combo, for six mana or less, pieces included
- Storm-Kiln Artist + Chain of Smog — Bracket 3, two-card combo, for six mana or less, pieces included
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Professor Onyx + Chain of Smog — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 21 cards not in the pool
BANNED · 2
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land33
Nonbasic30
Basic3
Island3
Mountain3
Swamp3
Town1
Instant20
Arcane1
Creature15
Rogue4
Human3
Avatar2
Horror2
Wizard2
Ape1
Archer1
Dauthi1
Demon1
Dwarf1
Faerie1
Goblin1
Golem1
Kraken1
Merfolk1
Orc1
Phyrexian1
Shaman1
Sorcerer1
Spirit1
Outlaws4
Party6
Sorcery15
Avatar1
Artifact14
Golem1
Phyrexian1
Planeswalker4
Ashiok1
Liliana1
Narset1
Ral1
Enchantment2
Legends9
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite power for any creatureInfinite magecraft triggersInfinite Treasure tokens
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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