COMMANDER · DECK
tempting
Bracket 4 · Optimized@PanicAura7 · 2026-03-16
DECK $
$6,472.00
MYTHIC
25
RARE
69
UNCOMMON
4
COMMON
2
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
10 cardsInstant
14 cardsLand
38 cardsMONEY CARDS·87 CARDS·$5,174.98
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Planeswalker
1 cardsCreature
15 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
10 cardsInstant
12 cardsLand
34 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 22 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
GAME CHANGERS · 22 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic38
Swamp9
Island8
Mountain8
Gate1
Planet1
Creature20
Rogue4
Wizard4
Avatar3
Human3
Faerie2
Horror2
Noble2
Orc2
Wraith2
Archer1
Bird1
Goblin1
God1
Halfling1
Knight1
Merfolk1
Phyrexian1
Praetor1
Soldier1
Sorcerer1
Sphinx1
Spirit1
Outlaws4
Party8
Instant14
Artifact13
God1
Sorcery10
Enchantment5
Planeswalker1
Narset1
Legends24
Historic33
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count