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COMMANDER · DECK

sauron

Bracket 4 · Optimized
@jsand61 · 2026-02-01
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$2,295.18
MYTHIC
19
RARE
50
UNCOMMON
24
COMMON
13
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

16 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

9 cards

Instant

12 cards

Land

35 cards
NAMECOSTPRICE
MAYBE6 CARDS

Creature

1 cards

Artifact

2 cards

Sorcery

2 cards

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·73 CARDS·$1,830.28
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

11 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

8 cards

Instant

9 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
0051202213744566+
COLOR
U: 20 pipsB: 32 pipsR: 19 pipsC: 127 pips
TYPES
Land36
Nonbasic32
Basic4
Swamp4
Island3
Mountain3
Gate1
Saga1
Urza's1
Creature26
Wraith10
Knight9
Human3
Dragon2
Goblin2
Orc2
Archer1
Avatar1
Beast1
Berserker1
Cat1
Demon1
Elemental1
God1
Horror1
Horse1
Incarnation1
Mount1
Noble1
Phyrexian1
Pirate1
Praetor1
Rogue1
Saga1
Shaman1
Soldier1
Sorcerer1
Wizard1
Outlaws2
Party2
Instant12
Lesson1
Artifact10
Equipment2
Enchantment9
Aura2
Saga2
Class1
Goblin1
God1
Shaman1
Urza's1
Sorcery9
Planeswalker1
Dack1
Legends17
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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