COMMANDER · DECK
Sauron, the Dark Lord control combo
Bracket 4 · Optimized@ZephyrLightsage · 2026-03-08
DECK $
$6,238.53
MYTHIC
16
RARE
62
UNCOMMON
14
COMMON
8
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
16 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
16 cardsInstant
13 cardsLand
36 cardsMONEY CARDS·88 CARDS·$4,986.92
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Planeswalker
1 cardCreature
17 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
11 cardsInstant
13 cardsLand
32 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 21 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 21 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- 21 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 20 cards not in the pool
BANNED · 6
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land36
Nonbasic34
Basic2
Island6
Swamp6
Mountain5
Gate1
Creature17
Human3
Bird2
Dragon2
Knight2
Phyrexian2
Praetor2
Rogue2
Vampire2
Advisor1
Archer1
Archon1
Avatar1
Cleric1
Demon1
Dinosaur1
Elder1
Goblin1
Horror1
Noble1
Orc1
Sorcerer1
Wraith1
Outlaws2
Party3
Sorcery16
Instant13
Artifact9
Bird1
Equipment1
Enchantment9
Aura1
Planeswalker1
Narset1
Legends13
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
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