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COMMANDER · DECK

Sauron Bracket 3

Bracket 4 · Optimized
@Raylists · 2025-08-11
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$2,004.14
MYTHIC
27
RARE
92
UNCOMMON
57
COMMON
40
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

10 cards

Enchantment

7 cards

Artifact

17 cards

Sorcery

8 cards

Instant

13 cards

Land

31 cards
NAMECOSTPRICE
SIDEBOARD110 CARDS

Creature

40 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

9 cards

Sorcery

17 cards

Instant

24 cards

Land

3 cards
MAYBE6 CARDS

Creature

2 cards

Artifact

1 cards

Sorcery

3 cards
MONEY CARDS·130 CARDS·$1,581.30
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Creature

28 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

19 cards

Sorcery

19 cards

Instant

23 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, with no mana to spend
  • and 9 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
CURVE
00121202173844526+
COLOR
U: 16 pipsB: 43 pipsR: 5 pipsC: 111 pips
TYPES
Land36
Nonbasic28
Basic8
Swamp7
Island5
Mountain5
Town2
Adventure1
Gate1
Creature19
Wraith10
Knight9
Archer1
Avatar1
Cleric1
Dauthi1
Elemental1
God1
Golem1
Horror1
Human1
Noble1
Orc1
Phyrexian1
Pirate1
Praetor1
Rogue1
Shapeshifter1
Changeling1
Outlaws2
Party2
Artifact18
Equipment1
Golem1
Instant14
Sorcery9
Adventure1
Town1
Enchantment7
Saga2
Aura1
Room1
Legends14
Historic30
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawNear-infinite lifelossInfinite draw triggers
Infinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Near-infinite damageNear-infinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Infinite card drawInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersInfinite rummaging
Infinite card drawNear-infinite lifelossNear-infinite lifegain triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite -1/-1 counters
Infinite card drawNear-infinite lifegainNear-infinite lifegain triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite -1/-1 counters
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-discard triggers
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures
Infinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
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