MetaMox
COMMANDER · DECK

Sauron and the Nazgul Party

Bracket 4 · Optimized
@ProtoPhoenix90 · 2024-11-12
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$4,032.66
MYTHIC
46
RARE
93
UNCOMMON
31
COMMON
9
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

24 cards

Enchantment

4 cards

Artifact

13 cards

Sorcery

5 cards

Instant

13 cards

Land

30 cards
NAMECOSTPRICE
MAYBE79 CARDS

Planeswalker

1 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

9 cards

Instant

10 cards

Land

6 cards
MONEY CARDS·143 CARDS·$3,219.79
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Planeswalker

1 cards

Creature

49 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

23 cards

Sorcery

10 cards

Instant

23 cards

Land

28 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 14 game changers — Bracket 3 allows 3
  • Hullbreaker Horror + Mox Amber: early arguably two-card combo, with no mana to spend
CURVE
40111212163942536+
COLOR
U: 22 pipsB: 49 pipsR: 3 pipsC: 94 pips
TYPES
Creature33
Knight9
Wraith9
Rogue5
Human4
Bird2
Demon2
Faerie2
Frog2
Horror2
Wizard2
Archer1
Archon1
Avatar1
Cleric1
Dauthi1
Djinn1
Drake1
Elemental1
Goblin1
Hero1
Mercenary1
Monk1
Mutant1
Nightmare1
Noble1
Orc1
Phyrexian1
Praetor1
Slug1
Sphinx1
Spirit1
Outlaws6
Party8
Land33
Nonbasic29
Basic4
Swamp5
Island4
Mountain4
Djinn1
Gate1
Goblin1
Monk1
Saga1
Urza's1
Instant15
Artifact13
Equipment1
Sorcery6
Enchantment5
Saga1
Urza's1
Planeswalker1
Liliana1
Legends21
Historic32
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Reduce the toughness of creatures opponents control to 0 on each of your turns
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Group
Color
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