COMMANDER · DECK
Worst Nightmare
Bracket 3 · Upgraded@UnholyEvil · 2026-01-19
DECK $
$1,078.89
MYTHIC
16
RARE
66
UNCOMMON
9
COMMON
9
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
9 cardsInstant
8 cardsLand
12 cardsMONEY CARDS·53 CARDS·$855.27
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Creature
20 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
3 cardsInstant
5 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Creature33
Horror18
Nightmare9
Kraken3
Avatar2
God2
Human2
Phyrexian2
Adventure1
Advisor1
Alien1
Cleric1
Construct1
Crab1
Dragon1
Knight1
Leviathan1
Ooze1
Slug1
Spirit1
Squid1
Zombie1
Party1
Land27
Nonbasic9
Basic18
Island7
Mountain7
Swamp7
Saga1
Urza's1
Enchantment22
Nightmare6
Aura4
Horror2
Curse1
God1
Saga1
Urza's1
Artifact15
Equipment2
Construct1
Infinity1
Phyrexian1
Stone1
Sorcery10
Adventure1
Nightmare1
Instant8
Legends17
Historic28
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Near-infinite mill
Infinite mill for target opponentNear-infinite mill
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite mill
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponentNear-infinite mill
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