COMMANDER · DECK
Sauron Reanimator
Bracket 3 · Upgraded@Ascendant4 · 2025-06-08
DECK $
$2,793.78
MYTHIC
50
RARE
72
UNCOMMON
27
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
13 cardsEnchantment
8 cardsArtifact
16 cardsSorcery
17 cardsInstant
16 cardsLand
29 cardsSIDEBOARD58 CARDS
Planeswalker
1 cardsCreature
5 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
7 cardsInstant
23 cardsLand
13 cardsMAYBE20 CARDS
Creature
5 cardsEnchantment
1 cardsArtifact
7 cardsSorcery
2 cardsInstant
2 cardsLand
3 cardsMONEY CARDS·124 CARDS·$2,228.95
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Planeswalker
1 cardsCreature
23 cardsEnchantment
9 cardsArtifact
21 cardsSorcery
18 cardsInstant
24 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Shadow of the Second Sun + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Cavern-Hoard Dragon + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Shadow of the Second Sun + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land29
Nonbasic27
Basic2
Island6
Swamp6
Mountain4
Saga1
Urza's1
Sorcery17
Artifact16
Equipment1
Instant16
Creature14
Horror3
Avatar2
Demon2
Dragon2
Archer1
Bird1
Eldrazi1
Goblin1
Incarnation1
Kraken1
Monkey1
Orc1
Phyrexian1
Pirate1
Praetor1
Slug1
Sorcerer1
Spirit1
Outlaws1
Enchantment9
Aura2
Saga2
Urza's1
Legends15
Historic30
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersNear-infinite combat phasesNear-infinite untap of creatures and lands you controlInfinite card draw
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent