COMMANDER · DECK
☠Sauron Dark Lord🔮
Bracket 4 · Optimized@SuperStation64 · 2024-05-15
BANNED: 3 CARDS
DECK $
$15,262.21
MYTHIC
28
RARE
77
UNCOMMON
3
COMMON
2
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
12 cardsEnchantment
5 cardsArtifact
20 cardsSorcery
11 cardsInstant
23 cardsLand
27 cardsMAYBE10 CARDS
Creature
5 cardsEnchantment
1 cardsArtifact
2 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·91 CARDS·$12,209.33
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Planeswalker
1 cardsCreature
15 cardsEnchantment
5 cardsArtifact
17 cardsSorcery
11 cardsInstant
22 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 21 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
GAME CHANGERS · 21 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land27
Nonbasic27
Island5
Swamp5
Mountain4
Saga1
Urza's1
Instant23
Trap1
Artifact21
Equipment2
Phyrexian1
Shapeshifter1
Creature13
Shapeshifter3
Phyrexian2
Rogue2
Ape1
Archer1
Avatar1
Dauthi1
Drake1
Horror1
Human1
Illusion1
Merfolk1
Monkey1
Orc1
Pirate1
Praetor1
Spirit1
Wizard1
Changeling2
Outlaws3
Party3
Sorcery11
Enchantment6
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends11
Historic29
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count