COMMANDER · DECK
Sauron-Wheels
Bracket 4 · Optimized@shiboballs · 2024-01-16
ONLY 88 CARDSSINGLETON: 1 CARD
DECK $
$1,918.06
MYTHIC
12
RARE
55
UNCOMMON
30
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN87 CARDS
Creature
11 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
15 cardsInstant
8 cardsLand
25 cardsSIDEBOARD16 CARDS
Creature
5 cardsEnchantment
3 cardsSorcery
4 cardsInstant
4 cardsMAYBE18 CARDS
Creature
1 cardsEnchantment
4 cardsSorcery
8 cardsInstant
1 cardsLand
4 cardsMONEY CARDS·71 CARDS·$1,517.05
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Creature
12 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
18 cardsInstant
7 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Swamp8
Mountain7
Island6
Gate1
Creature20
Wraith11
Knight9
Human3
Noble2
Warlock2
Archer1
Avatar1
Demon1
Hero1
Horror1
Orc1
Phyrexian1
Praetor1
Rogue1
Spider1
Troll1
Vampire1
Wizard1
Outlaws3
Party2
Sorcery18
Warlock2
Troll1
Vampire1
Instant10
Artifact9
Enchantment2
Legends10
Historic18
LAND PROBABILITY
34 LANDS · 87 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.4%
TURN 535.3%
TURN 657.1%
TURN 774.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock