COMMANDER · DECK
Dark Lord
Bracket 4 · Optimized@cblasi · 2023-11-12
SINGLETON: 1 CARD
DECK $
$5,651.26
MYTHIC
16
RARE
42
UNCOMMON
25
COMMON
17
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
12 cardsInstant
14 cardsLand
31 cardsMONEY CARDS·73 CARDS·$4,517.42
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Creature
14 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
10 cardsInstant
13 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 19 game changers — Bracket 3 allows 3
- Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 19 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Worldgorger Dragon + Necromancy — Bracket 4, early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Doomsday + Thassa's Oracle — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
16 banned cards
BANNED · 16
CEDH
Reads as cEDH
- 19 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 18 cards not in the pool
BANNED · 6
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land35
Nonbasic29
Basic6
Swamp6
Island4
Mountain2
Gate1
Creature23
Knight9
Wraith9
Horror3
Demon2
Dragon2
Phyrexian2
Archer1
Avatar1
Goblin1
God1
Halfling1
Human1
Merfolk1
Nightmare1
Orc1
Praetor1
Rogue1
Sorcerer1
Sphinx1
Wizard1
Outlaws1
Party2
Instant15
Sorcery12
Artifact11
Equipment1
God1
Horror1
Phyrexian1
Enchantment7
Aura2
Legends14
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite self-millNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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