MetaMox
COMMANDER · DECK

Kefka card draw

Bracket 4 · Optimized
@OmenPrime · 2026-01-30
DECK $
$1,007.68
MYTHIC
10
RARE
48
UNCOMMON
19
COMMON
23
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

10 cards

Artifact

11 cards

Sorcery

4 cards

Instant

12 cards

Land

25 cards
MONEY CARDS·55 CARDS·$796.46
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Planeswalker

1 cards

Creature

15 cards

Enchantment

9 cards

Artifact

8 cards

Sorcery

3 cards

Instant

8 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin: early two-card combo, with no mana to spend
  • Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: early two-card combo, with no mana to spend
  • Body of Knowledge + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
2091142183447576+
COLOR
U: 46 pipsB: 25 pipsR: 11 pipsC: 100 pips
TYPES
Land38
Nonbasic22
Basic16
Island11
Swamp8
Mountain7
Lair1
Creature24
Wizard11
Human6
Avatar3
Dragon2
Elemental2
Phyrexian2
Pirate2
Praetor2
Demon1
Faerie1
Goblin1
God1
Golem1
Horror1
Merfolk1
Nightmare1
Omen1
Saga1
Shapeshifter1
Shark1
Sorcerer1
Vedalken1
Villain1
Zombie1
Outlaws2
Party11
Instant13
Dragon1
Omen1
Artifact12
Book4
Golem1
Enchantment12
Class1
God1
Phyrexian1
Praetor1
Room1
Saga1
Sorcery4
Planeswalker1
Narset1
Legends14
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite damageInfinite card drawNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggers
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card draw
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
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