COMMANDER · DECK
sauron 3
Bracket 4 · Optimized@Shnibzy · 2026-01-30
SINGLETON: 1 CARD
DECK $
$8,283.01
MYTHIC
16
RARE
57
UNCOMMON
16
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
13 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
11 cardsInstant
16 cardsLand
31 cardsMONEY CARDS·85 CARDS·$6,623.31
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Creature
13 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
11 cardsInstant
16 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 22 game changers — Bracket 3 allows 3
GAME CHANGERS · 22 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land34
Nonbasic28
Basic6
Island7
Mountain7
Swamp7
Saga1
Urza's1
Creature19
Wraith7
Knight6
Human3
Rogue3
Wizard3
Avatar2
Goblin2
Archer1
Cleric1
Dauthi1
Horror1
Merfolk1
Monkey1
Noble1
Orc1
Phyrexian1
Pirate1
Praetor1
Sorcerer1
Zombie1
Outlaws4
Party7
Instant16
Artifact14
Sorcery11
Enchantment7
Aura1
Saga1
Urza's1
Legends12
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count