MetaMox
COMMANDER · DECK

🎡🔥 Sauron Take The Wheel

Bracket 4 · Optimized
@PowerCreepMTG · 2025-12-29
Sauron, the Dark Lord
DECK $
$1,121.59
MYTHIC
10
RARE
54
UNCOMMON
17
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

13 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

17 cards

Instant

15 cards

Land

24 cards
MONEY CARDS·74 CARDS·$886.06
Sign in to save your threshold.

Creature

15 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

16 cards

Instant

15 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 11 game changers — Bracket 3 allows 3
  • Notion Thief + Teferi's Puzzle Box: locks the table
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00131192163546546+
COLOR
U: 24 pipsB: 32 pipsR: 14 pipsC: 102 pips
TYPES
Land36
Nonbasic21
Basic15
Swamp10
Island5
Mountain4
Sorcery17
Instant16
Creature14
Wizard5
Human3
God2
Horror2
Phyrexian2
Rogue2
Zombie2
Archer1
Avatar1
Dauthi1
Demon1
Orc1
Praetor1
Vedalken1
Outlaws2
Party7
Artifact11
God1
Horror1
Phyrexian1
Enchantment9
Legends8
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawInfinite draw triggers
Target opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
Color
View