COMMANDER · DECK
The Dark Lord
Bracket 4 · Optimized@Morpheus_x · 2026-01-13
SINGLETON: 1 CARD
DECK $
$694.07
MYTHIC
11
RARE
35
UNCOMMON
28
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
21 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
10 cardsInstant
7 cardsLand
22 cardsMAYBE7 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
2 cardsInstant
2 cardsLand
1 cardsMONEY CARDS·34 CARDS·$538.05
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Creature
9 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
4 cardsInstant
4 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Unstoppable Slasher + Bloodletter of Aclazotz: early arguably two-card combo, with no mana to spend
- Peer into the Abyss + Bloodletter of Aclazotz: late two-card combo, for eight mana or less
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Unstoppable Slasher + Bloodletter of Aclazotz — Bracket 3, early arguably two-card combo, with no mana to spend
- Peer into the Abyss + Bloodletter of Aclazotz — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Swamp8
Island7
Mountain7
Gate1
Creature30
Knight10
Wraith10
Avatar6
Human5
Horror4
Demon3
Shaman2
Archer1
Archon1
Assassin1
Cleric1
Dragon1
Goblin1
Incarnation1
Orc1
Phyrexian1
Pirate1
Rogue1
Soldier1
Vampire1
Wizard1
Wurm1
Zombie1
Outlaws3
Party3
Sorcery10
Enchantment8
Saga2
Instant8
Artifact7
Planeswalker1
Angrath1
Legends11
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game