COMMANDER · DECK
Nine He Gave to Mortal Men
Bracket 4 · Optimized@GOBLiNFERNAL · 2026-01-22
SINGLETON: 1 CARD
DECK $
$4,807.72
MYTHIC
15
RARE
50
UNCOMMON
20
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
12 cardsInstant
9 cardsLand
38 cardsMONEY CARDS·72 CARDS·$3,839.50
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Creature
12 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
9 cardsInstant
7 cardsLand
30 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic35
Basic3
Island8
Mountain8
Swamp8
Gate1
Creature23
Wraith14
Knight10
Avatar5
Horror4
Noble4
Archer1
Beast1
Drake1
Golem1
Orc1
Shapeshifter1
Wizard1
Changeling1
Party1
Artifact13
Equipment1
Golem1
Infinity1
Stone1
Sorcery12
Instant11
Enchantment6
Aura1
Saga1
Legends25
Historic35
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Each opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game