COMMANDER · DECK
Kefka, Court Mage // Kefka, Ruler of Ruin (retired)
Bracket 4 · Optimized@dekablue · 2025-09-18
DECK $
$1,274.64
MYTHIC
12
RARE
58
UNCOMMON
14
COMMON
16
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
8 cardsInstant
18 cardsLand
28 cardsMONEY CARDS·72 CARDS·$1,012.60
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Creature
19 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
6 cardsInstant
18 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
13 banned cards
BANNED · 13
CEDH
Reads as cEDH
- 13 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 16 cards not in the pool
BANNED · 5
NOT IN THE POOL · 16
CURVE
COLOR
TYPES
Land34
Nonbasic25
Basic9
Swamp7
Island6
Mountain5
Saga1
Town1
Urza's1
Creature21
Human4
Demon3
Horror3
Wizard3
Avatar2
God2
Pirate2
Advisor1
Ape1
Archer1
Bird1
Cleric1
Dragon1
Elder1
Elemental1
Goblin1
Kraken1
Nightmare1
Noble1
Orc1
Phyrexian1
Rogue1
Shapeshifter1
Slug1
Spirit1
Vampire1
Zombie1
Outlaws3
Party5
Instant18
Trap1
Artifact14
God1
Phyrexian1
Shapeshifter1
Enchantment10
Aura1
God1
Nightmare1
Saga1
Urza's1
Sorcery8
Legends9
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
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