metamox
COMMANDER · DECK

Selenia Life Manipulation

@Project36 · 2025-12-19
Selenia, Dark Angel
DECK $
$716.44
MYTHIC
17
RARE
45
UNCOMMON
11
COMMON
27
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

7 cards

Sorcery

10 cards

Instant

8 cards

Land

19 cards
MONEY CARDS·57 CARDS·$562.35
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Creature

21 cards

Enchantment

8 cards

Artifact

5 cards

Sorcery

6 cards

Instant

7 cards

Land

10 cards
CURVE
001011229310495146+
COLOR
W: 38 pipsB: 56 pipsC: 145 pips
TYPES
Land35
Nonbasic17
Basic18
Swamp12
Plains10
Creature29
Human12
Cleric7
Angel6
Wizard5
Vampire4
Phyrexian2
Warlock2
Bard1
Bat1
Demon1
Gnome1
God1
Halfling1
Horror1
Knight1
Minion1
Rebel1
Rogue1
Soldier1
Villain1
Wall1
Outlaws3
Party13
Enchantment12
God1
Sorcery10
Artifact9
Angel1
Human1
Soldier1
Instant8
Legends11
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS33 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Infinite damageInfinite lifegain triggers
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Near-infinite lifegainNear-infinite lifeloss for target opponent
Near-infinite lifegainNear-infinite lifeloss for target opponent
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifegainNear-infinite lifelossNear-infinite lifeloss for target opponent
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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