COMMANDER · DECK
Grixis of the Rings
Bracket 4 · Optimized@Allons · 2025-12-27
DECK $
$5,811.78
MYTHIC
21
RARE
50
UNCOMMON
11
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
17 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
7 cardsInstant
18 cardsLand
23 cardsMONEY CARDS·70 CARDS·$4,644.11
Sign in to save your threshold.
Planeswalker
1 cardsCreature
17 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
6 cardsInstant
13 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Cavern-Hoard Dragon + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic20
Basic12
Swamp10
Island7
Mountain7
Saga1
Urza's1
Artifact18
Infinity1
Stone1
Creature18
Wizard4
Avatar3
Horror2
Human2
Archer1
Beast1
Bird1
Cat1
Dauthi1
Dragon1
Faerie1
Goblin1
Hero1
Illusion1
Kraken1
Monkey1
Orc1
Phyrexian1
Pirate1
Praetor1
Rogue1
Sorcerer1
Spider1
Spirit1
Symbiote1
Warrior1
Outlaws2
Party6
Instant18
Sorcery8
Avatar1
Enchantment7
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends12
Historic28
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
Near-infinite damageInfinite card drawNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersNear-infinite storm count
Infinite magecraft triggers