COMMANDER · DECK
Sauron wheels
Bracket 3 · Upgraded@SoulnMaka143 · 2025-12-16
DECK $
$1,906.72
MYTHIC
16
RARE
63
UNCOMMON
19
COMMON
16
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
12 cardsInstant
10 cardsLand
31 cardsSIDEBOARD14 CARDS
Creature
4 cardsEnchantment
5 cardsArtifact
1 cardSorcery
3 cardsInstant
1 cardMONEY CARDS·89 CARDS·$1,517.30
Sign in to save your threshold.
Creature
23 cardsEnchantment
14 cardsArtifact
9 cardsSorcery
13 cardsInstant
6 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land36
Nonbasic29
Basic7
Swamp7
Island5
Mountain4
Bat1
Gate1
God1
Creature23
Wizard5
Human4
Phyrexian4
Avatar3
God2
Horror2
Praetor2
Zombie2
Archer1
Archon1
Assassin1
Bat1
Cleric1
Construct1
Demon1
Dragon1
Elder1
Faerie1
Giant1
Hag1
Incarnation1
Minotaur1
Orc1
Pirate1
Rogue1
Saga1
Outlaws3
Party7
Artifact12
Phyrexian2
Construct1
Equipment1
Horror1
Enchantment12
Aura2
Hag1
Phyrexian1
Praetor1
Saga1
Sorcery12
Instant10
Legends19
Historic30
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite card drawNear-infinite lifelossInfinite draw triggers
Near-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Near-infinite damageInfinite card drawInfinite draw triggers
Comments · 0
No comments yet.