COMMANDER · DECK
Don't Pet the Bunny
Bracket 4 · Optimized@Jullut · 2024-11-15
DECK $
$928.04
MYTHIC
9
RARE
100
UNCOMMON
39
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
25 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
5 cardsInstant
20 cardsLand
25 cardsMAYBE94 CARDS
Planeswalker
1 cardsCreature
36 cardsEnchantment
14 cardsArtifact
6 cardsSorcery
6 cardsInstant
20 cardsLand
10 cardsMONEY CARDS·93 CARDS·$710.21
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Planeswalker
2 cardsCreature
27 cardsEnchantment
18 cardsArtifact
8 cardsSorcery
7 cardsInstant
20 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Incubation Druid + Freed from the Real: early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Island9
Plains6
Forest5
Town1
Creature26
Human7
Wizard6
Druid4
Elf4
Advisor2
Cat2
Faerie2
Frog2
Soldier2
Bard1
Citizen1
Dog1
Drake1
Dwarf1
Elemental1
Rabbit1
Rogue1
Sphinx1
Spirit1
Treefolk1
Warrior1
Whale1
Outlaws1
Party8
Instant20
Enchantment8
Class1
Artifact6
Equipment2
Sorcery5
Planeswalker1
Tamiyo1
Legends9
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Win the game
+ 49 CARDS NOT IN PRECON
+ Alisaie Leveilleur+ Alphinaud Leveilleur+ Brainstorm+ Breeding Pool+ Cathar Commando+ Consecrated Sphinx+ Consider+ Cosmogrand Zenith+ Counterspell+ Dreamtide Whale+ Fabled Passage+ Faerie Vandal+ Fathom Mage+ Formidable Speaker+ Frantic Search+ Generous Pup+ Get Lost+ Get Out+ Glen Elendra Archmage+ Hallowed Fountain+ Hardened Scales+ Hushwood Verge+ Incubation Druid+ Into the Flood Maw+ Kami of Whispered Hopes+ Kutzil, Malamet Exemplar+ Lightning Greaves+ Nature's Claim+ Opt+ Path to Exile+ Propaganda+ Reflecting Pool+ Rejuvenating Springs+ Shore Up+ Shrieking Drake+ Slip Out the Back+ Smothering Tithe+ Snap+ Sokrates, Athenian Teacher+ Sphere Grid+ Starfall Invocation+ Starting Town+ Tataru Taru+ The Ooze+ Three Visits+ View from Above+ Voice of Victory+ Whitemane Lion+ Wilderness Reclamation
- 49 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Chasm Skulker- Coiling Oracle- Coveted Jewel- Evolving Wilds- Fisher's Talent- Flooded Grove- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Kalonian Hydra- Kwain, Itinerant Meddler- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Perch Protection- Perplexing Test- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Rishkar, Peema Renegade- Rites of Flourishing- Secret Rendezvous- Selvala, Explorer Returned- Sphinx of Enlightenment- Steelburr Champion- Sungrass Prairie- Sunscorch Regent- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle