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COMMANDER · DECK

the Bunny - Bumbleflower

Bracket 3 · Upgraded
@Adipocalypse · 2024-08-31
Ms. Bumbleflower
DECK $
$531.91
MYTHIC
7
RARE
47
UNCOMMON
21
COMMON
25
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

20 cards

Enchantment

13 cards

Artifact

5 cards

Sorcery

7 cards

Instant

14 cards

Card

1 cards
NAMECOSTPRICE

Land

29 cards
MONEY CARDS·51 CARDS·$410.26
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Planeswalker

1 cards

Creature

12 cards

Enchantment

12 cards

Artifact

4 cards

Sorcery

4 cards

Instant

9 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Bloom Tender + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • Bloom Tender + Freed from the Real: early arguably two-card combo, with no mana to spend
  • Faeburrow Elder + Pemmin's Aura: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
101012221331042536+
COLOR
W: 15 pipsU: 42 pipsG: 14 pipsC: 91 pips
TYPES
Land38
Nonbasic26
Basic12
Plains7
Forest6
Island6
Creature21
Human4
Advisor3
Druid3
Wizard3
Frog2
God2
Horror2
Phyrexian2
Villain2
Bard1
Cat1
Citizen1
Construct1
Dwarf1
Elf1
Faerie1
Hero1
Hydra1
Illusion1
Merfolk1
Monk1
Rabbit1
Rogue1
Soldier1
Sorcerer1
Sphinx1
Squid1
Treefolk1
Outlaws1
Party4
Instant15
Bard1
Merfolk1
Wizard1
Enchantment13
Aura4
Class1
Artifact8
Phyrexian2
Advisor1
Construct1
Equipment1
Horror1
Illusion1
Sorcery7
Planeswalker1
Tamiyo1
Legends8
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
- 41 PRECON CARDS NOT IN DECK
Group
Color
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