MetaMox
COMMANDER · DECK

oh no, card draw and die (proxied)

Bracket 2 · Core
@mattesh · 2026-02-20
DECK $
$315.29
MYTHIC
5
RARE
49
UNCOMMON
20
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

21 cards

Enchantment

9 cards

Artifact

10 cards

Sorcery

10 cards

Instant

11 cards

Land

25 cards
MONEY CARDS·47 CARDS·$237.18
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Planeswalker

1 cards

Creature

12 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

5 cards

Instant

8 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 2 · Core
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
00611921631446516+
COLOR
W: 14 pipsU: 20 pipsB: 13 pipsR: 10 pipsG: 15 pipsC: 113 pips
TYPES
Land37
Nonbasic20
Basic17
Mountain8
Island6
Swamp6
Forest4
Plains3
Creature22
Human8
Wizard4
Druid3
Phyrexian3
Elf2
Noble2
Artificer1
Citizen1
Cleric1
Construct1
Demon1
Drix1
Elemental1
Frog1
Goblin1
Homunculus1
Horror1
Knight1
Rabbit1
Scout1
Soldier1
Sorcerer1
Spirit1
Treefolk1
Warlock1
Zombie1
Outlaws1
Party5
Artifact12
Phyrexian2
Construct1
Equipment1
Horror1
Spacecraft1
Instant11
Sorcery10
Enchantment9
Class1
Planeswalker1
Teferi1
Legends13
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Near-infinite card drawNear-infinite draw triggersWin the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
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