MetaMox
COMMANDER · DECK

[$100 Budget] The cutiest bunny in town

Bracket 4 · Optimized
@chongsen · 2024-09-14
Ms. Bumbleflower
BANNED: 1 CARD
DECK $
$730.13
MYTHIC
16
RARE
100
UNCOMMON
58
COMMON
69
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

26 cards

Artifact

6 cards

Sorcery

9 cards

Instant

21 cards

Land

18 cards
MAYBE143 CARDS

Creature

63 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

6 cards

Sorcery

15 cards

Instant

36 cards
NAMECOSTPRICE

Land

9 cards
MONEY CARDS·114 CARDS·$546.59
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Planeswalker

1 cards

Creature

48 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

6 cards

Sorcery

12 cards

Instant

28 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
  • Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
  • Chulane, Teller of Tales + Intruder Alarm: early arguably two-card combo, with no mana to spend
  • and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
10201202153343516+
COLOR
W: 15 pipsU: 33 pipsG: 29 pipsC: 62 pips
TYPES
Land36
Nonbasic15
Basic21
Island9
Forest7
Plains5
Creature27
Elf7
Human7
Druid5
Wizard4
Drake2
Shaman2
Spirit2
Advisor1
Cat1
Citizen1
Construct1
Elemental1
Faerie1
Kor1
Monk1
Mutant1
Rabbit1
Ranger1
Rogue1
Serpent1
Soldier1
Treefolk1
Turtle1
Vedalken1
Warrior1
Outlaws1
Party6
Instant21
Sorcery9
Artifact7
Construct1
Vehicle1
Enchantment2
Human1
Turtle1
Planeswalker1
Teferi1
Legends6
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-discard triggersNear-infinite creature ETBInfinite draw triggersNear-infinite creature tokensNear-infinite card drawNear-infinite untap of all creaturesNear-infinite looting
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
+ 65 CARDS NOT IN PRECON
+ Arcane Denial+ Ash Barrens+ Ashaya, Soul of the Wild+ Avacyn's Pilgrim+ Cathar Commando+ Colossal Skyturtle+ Consider+ Counterspell+ Crystalline Crawler+ Destiny Spinner+ Devoted Druid+ Dovin's Veto+ Dreamroot Cascade+ Eldritch Evolution+ Elvish Mystic+ Eternal Witness+ Fathom Mage+ Fauna Shaman+ Freestrider Lookout+ Generous Patron+ Glen Elendra Guardian+ Horizon Canopy+ Incubation Druid+ Kami of Whispered Hopes+ Kutzil, Malamet Exemplar+ Llanowar Elves+ Mana Leak+ Memory Lapse+ Mystic Gate+ Narset's Reversal+ Nature's Claim+ Nature's Rhythm+ Negate+ Neoform+ Opt+ Overgrown Farmland+ Path to Exile+ Pensive Professor+ Ponder+ Preordain+ Quirion Ranger+ Rapid Hybridization+ Resculpt+ Sevinne's Reclamation+ Shared Summons+ Shorikai, Genesis Engine+ Shrieking Drake+ Silence+ Skyclave Apparition+ Sleight of Hand+ Springleaf Drum+ Stock Up+ Summoner's Pact+ Surge of Salvation+ Talisman of Curiosity+ Talisman of Progress+ Teferi, Time Raveler+ The Unagi of Kyoshi Island+ Thraben Charm+ Tranquil Landscape+ Vigean Graftmage+ Volatile Stormdrake+ Wargate+ Wash Away+ Waterlogged Grove
- 74 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Farseek- Fellwar Stone- Fisher's Talent- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class
Group
Color
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