COMMANDER · DECK
Group hug / life drain / goad
Bracket 3 · Upgraded@jnickreeces · 2026-03-30
DECK $
$677.60
MYTHIC
13
RARE
34
UNCOMMON
11
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
3 cardsInstant
6 cardsLand
5 cardsMONEY CARDS·42 CARDS·$535.38
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Creature
18 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
1 cardInstant
4 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land42
Basic42
Plains10
Swamp10
Island9
Forest7
Mountain6
Creature34
Human6
Demon3
Knight3
Assassin2
Druid2
Elf2
Goblin2
Minion2
Phelddagrif2
Phyrexian2
Rabbit2
Shaman2
Vampire2
Alien1
Angel1
Bird1
Citizen1
Crab1
Dragon1
Horror1
Insect1
Jellyfish1
Kavu1
Merfolk1
Monk1
Mutant1
Noble1
Plant1
Saga1
Siren1
Soldier1
Sorcerer1
Spirit1
Treefolk1
Vedalken1
Wall1
Wizard1
Zombie1
Outlaws2
Party1
Artifact11
Human1
Knight1
Soldier1
Vedalken1
Enchantment8
Plant1
Saga1
Instant6
Trap1
Sorcery3
Legends17
Historic25
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Target opponent loses the gameInfinite lifeloss for target opponent
Infinite lifeloss for target opponentNear-infinite lifegainTarget opponent loses the game
Target opponent loses the gameInfinite lifeloss for target opponent
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