COMMANDER · DECK
Nature's Wrath
Bracket 3 · Upgraded@Dodolord12 · 2026-01-29
DECK $
$842.50
MYTHIC
33
RARE
49
UNCOMMON
3
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
58 cardsEnchantment
2 cardsSorcery
1 cardInstant
2 cardsLand
26 cardsMONEY CARDS·63 CARDS·$667.46
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Creature
35 cardsEnchantment
2 cardsSorcery
1 cardInstant
2 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 15 cards not in the pool
BANNED · 3
NOT IN THE POOL · 15
CURVE
COLOR
TYPES
Creature59
Druid11
Human8
Elf7
Hydra5
Angel3
Dinosaur3
Elemental3
God3
Archon2
Citizen2
Construct2
Dragon2
Elder2
Giant2
Noble2
Phyrexian2
Praetor2
Scout2
Snake2
Warrior2
Adventure1
Ape1
Badger1
Bear1
Beast1
Bird1
Demon1
Eldrazi1
Elephant1
Elk1
Frog1
Halfling1
Horror1
Incarnation1
Jellyfish1
Kraken1
Mole1
Monk1
Rabbit1
Raccoon1
Rogue1
Satyr1
Serpent1
Shaman1
Sphinx1
Spirit1
Vampire1
Werewolf1
Wurm1
Zombie1
Outlaws1
Party3
Land37
Nonbasic24
Basic13
Forest10
Island8
Plains7
God1
Enchantment4
God1
Sorcery3
Adventure1
Elemental1
Raccoon1
Artifact2
Construct2
Instant2
Legends25
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
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