COMMANDER · DECK
have a thing
@ezbakedicks · 2026-01-15
DECK $
$1,325.70
MYTHIC
6
RARE
56
UNCOMMON
14
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
15 cardsArtifact
15 cardsSorcery
6 cardsInstant
12 cardsLand
19 cardsMONEY CARDS·54 CARDS·$1,051.14
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Creature
8 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
3 cardsInstant
10 cardsLand
15 cardsCURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Island8
Plains8
Mountain7
Artifact19
Bird1
Book1
Elemental1
Golem1
Robot1
Creature16
Human3
Bird2
Rogue2
Ally1
Angel1
Chimera1
Citizen1
Djinn1
Drake1
Elemental1
Goblin1
Golem1
Kithkin1
Minotaur1
Monk1
Moogle1
Robot1
Wizard1
Outlaws2
Party3
Enchantment16
Chimera1
Instant13
Sorcery6
Legends8
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Each opponent with 20 or more life loses the game
Target opponent loses the game