COMMANDER · DECK
Sheoldred 5.1 - Combo-control (Final)
@EggieMarshmellow · 2026-01-16
DECK $
$975.92
MYTHIC
11
RARE
40
UNCOMMON
19
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
7 cardsArtifact
22 cardsSorcery
10 cardsInstant
6 cardsLand
17 cardsMONEY CARDS·61 CARDS·$772.42
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Planeswalker
1 cardsCreature
10 cardsEnchantment
7 cardsArtifact
21 cardsSorcery
5 cardsInstant
6 cardsLand
11 cardsCURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Swamp23
Artifact27
Equipment8
Golem2
Phyrexian2
Construct1
Elk1
Horror1
Creature15
Phyrexian4
Demon3
Golem2
Spirit2
Vampire2
Construct1
Elk1
God1
Hag1
Horror1
Human1
Imp1
Praetor1
Shade1
Wizard1
Party1
Sorcery10
Enchantment9
Aura1
Curse1
God1
Hag1
Instant7
Planeswalker2
Karn1
Nixilis1
Legends16
Historic37
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite draw triggersNear-infinite lifegainNear-infinite lifelossNear-infinite lootingNear-infinite self-discard triggers
Target player loses the game
Infinite card drawInfinite draw triggers