metamox
COMMANDER · DECK

War never ends

@Uncletime · 2026-01-25
Anzrag, the Quake-Mole
DECK $
$295.20
MYTHIC
9
RARE
30
UNCOMMON
21
COMMON
40
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

10 cards

Instant

10 cards

Battle

1 cards

Land

14 cards
MONEY CARDS·43 CARDS·$223.22
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Creature

16 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

4 cards

Instant

5 cards

Battle

1 cards

Land

5 cards
CURVE
00111232143446566+
COLOR
R: 20 pipsG: 56 pipsC: 111 pips
TYPES
Land35
Nonbasic12
Basic23
Forest15
Mountain12
Creature25
Druid4
Human4
Elf3
Scout3
Shaman3
God2
Snake2
Warrior2
Barbarian1
Bear1
Beast1
Bird1
Citizen1
Dinosaur1
Dragon1
Elemental1
Frog1
Goblin1
Halfling1
Horror1
Lizard1
Minotaur1
Mole1
Phyrexian1
Plant1
Siege1
Tiefling1
Wolf1
Wurm1
Party2
Artifact11
Equipment4
Adventure1
Instant11
Adventure1
Equipment1
Sorcery10
Arcane1
Enchantment9
Aura4
God1
Battle1
Dinosaur1
Siege1
Planeswalker1
Domri1
Legends16
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Group
Color
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