COMMANDER · DECK
becomes a land when it dies because reasons
@HateMe · 2026-02-10
DECK $
$510.29
MYTHIC
4
RARE
30
UNCOMMON
15
COMMON
51
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
14 cardsInstant
8 cardsLand
6 cardsMONEY CARDS·33 CARDS·$394.84
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Creature
7 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
6 cardsInstant
6 cardsLand
5 cardsCURVE
COLOR
TYPES
Land38
Nonbasic6
Basic32
Mountain32
God1
Creature26
Goblin8
Warrior6
Lizard4
Human3
Spirit3
Elemental2
Phyrexian2
Pirate2
Artificer1
Assassin1
Beast1
Construct1
Devil1
Drix1
God1
Mercenary1
Mouse1
Shaman1
Soldier1
Wall1
Warlock1
Wizard1
Outlaws5
Party7
Sorcery14
Enchantment11
Adventure1
Aura1
Curse1
Room1
Spirit1
Artifact8
Equipment3
Construct1
Wall1
Instant8
Adventure1
Legends1
Historic9
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE