COMMANDER · DECK
Epic Time Control
@Serus Angel · 2026-03-22
DECK $
$3,034.46
MYTHIC
18
RARE
52
UNCOMMON
20
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
13 cardsArtifact
18 cardsSorcery
9 cardsInstant
12 cardsLand
36 cardsMONEY CARDS·78 CARDS·$2,419.75
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Creature
9 cardsEnchantment
11 cardsArtifact
15 cardsSorcery
6 cardsInstant
11 cardsLand
26 cardsCURVE
COLOR
TYPES
Land38
Nonbasic35
Basic3
Island5
Mountain5
Swamp5
Djinn1
Monk1
Town1
Weird1
Artifact20
Equipment4
Book1
Golem1
Enchantment13
Aura2
Instant13
Creature12
Vampire2
Beholder1
Cat1
Cleric1
Djinn1
Doctor1
Druid1
Golem1
Hedgehog1
Human1
Lord1
Mercenary1
Monk1
Ogre1
Sphinx1
Time1
Warlock1
Weird1
Wizard1
Outlaws2
Party2
Sorcery11
Legends12
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite combat phases
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite card drawInfinite draw triggersNear-infinite combat phasesNear-infinite untap of creatures and lands you control
Infinite self-millNear-infinite storm count
Win the game