COMMANDER · DECK
Soul Sear - Upgrades and Edits
@Myrkul'sMind · 2026-04-02
DECK $
$121.18
MYTHIC
1
RARE
23
UNCOMMON
25
COMMON
51
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
7 cardsInstant
10 cardsLand
9 cardsMONEY CARDS·20 CARDS·$80.30
Sign in to save your threshold.
Creature
9 cardsArtifact
3 cardsSorcery
3 cardsInstant
3 cardsLand
2 cardsCURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Mountain26
Desert1
God1
Creature31
Human9
Elemental3
Lizard3
Shaman3
Construct2
Dwarf2
Myr2
Phyrexian2
Archer1
Assassin1
Cleric1
Devil1
Dragon1
Giant1
God1
Golem1
Insect1
Kavu1
Mercenary1
Monk1
Noble1
Plant1
Robot1
Rogue1
Soldier1
Vampire1
Wall1
Warlock1
Warrior1
Wizard1
Outlaws4
Party4
Artifact20
Construct2
Equipment2
Myr2
Golem1
Phyrexian1
Robot1
Wall1
Instant11
Sorcery7
Enchantment5
Legends5
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE