COMMANDER · DECK
Fluffing the Furby
@SergeantPup1775 · 2026-04-02
DECK $
$1,242.63
MYTHIC
11
RARE
48
UNCOMMON
17
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
13 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
12 cardsInstant
14 cardsLand
26 cardsMONEY CARDS·65 CARDS·$985.23
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Planeswalker
1 cardsCreature
10 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
9 cardsInstant
12 cardsLand
19 cardsCURVE
COLOR
TYPES
Land39
Nonbasic24
Basic15
Island10
Swamp9
Instant15
Creature14
Rogue6
Horror4
Human4
Archer1
Assassin1
Beast1
Cat1
Dauthi1
Fish1
Illusion1
Juggernaut1
Kraken1
Nightmare1
Orc1
Rat1
Outlaws6
Party6
Artifact13
Equipment2
Book1
Juggernaut1
Sorcery13
Enchantment8
Planeswalker1
Narset1
Legends8
Historic21
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Exile target opponent's library
Exile target opponent's library
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock