COMMANDER · DECK
Instant and Sorcery stuff
2026-05-14
DECK $
$44.12
MYTHIC
2
RARE
11
UNCOMMON
26
COMMON
61
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
8 cardsInstant
21 cardsLand
1 cardsMONEY CARDS·12 CARDS·$23.70
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Creature
3 cardsArtifact
4 cardsSorcery
1 cardsInstant
4 cardsCURVE
COLOR
TYPES
Land34
Basic34
Island34
Creature26
Human6
Wizard6
Golem3
Horror3
Construct2
Djinn2
Faerie2
Merfolk2
Bird1
Chimera1
Drake1
Elemental1
Homunculus1
Kraken1
Leviathan1
Monk1
Peasant1
Pirate1
Rogue1
Salamander1
Zombie1
Outlaws2
Party7
Instant21
Artifact13
Golem3
Construct2
Equipment1
Food1
Sorcery8
Enchantment3
Aura2
Legends3
Historic15
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering